First version: the transition between two worlds

February 23, 2009

We know that any system has its first version. I remember when I was studying at the National School of Graphic Arts in Chile, and one of my first expression was: wow!!! who created this computer?

For the graphic industry it was the beginning of the revolution, an Apple classic II.apple_macintosh_classic_ii

In my graphic composition class (1988-1989) we were learning Linotype, that it was the old mechanic system of  lines composition with melted lead.

In this generation of graphic composition I was one of the first graphic designers in became part of the transition from the old system of graphic production and the new system called: “desktop publishing”.

My first experience using a software was with the famous Page Maker (Aldus Corporation) in 1989. aldus-logo1

I learnt how to produce forms, magazines, brochures, pamphlets and other graphic products. Basically, I was in presence of the first digital interfaces as a desktop.

“No more dirty hands in production” I really worked with a “white jacket” to give the welcome to the future… hahaha no more dark grey overalls for personal protection!!!

Nowadays, the new generations of graphic designers and multimedia artists only want the latest version of software. Most of them do not know how was the analog system of graphic composition. I consider me a fortunate person, because I lived in the transition between two worlds.

I sincerely believe that my experience in this transition gave me an important and consistent knowledge in the artistic field as a graphic designer. I can explain the transition between two worlds: the analog system and the digital system.

What was your first version?


The Graphic Designer’s method

February 20, 2009

I am participating in the new media design and web development program at the British Columbia Institute of Technology (BCIT), and I have been learning about the codes for web:  HTML, CSS, actionscript, javascript and PHP.

Despite to read many times different sources as books, manuals and specific web sites for understanding the principle of these particular languages, I have been thinking in the necessity of learning using graphic elements to explain the content.

Why? Very simple, if an instructor uses a creative method she or he can explain these issues visually and graphically more consistent than a way based only in the codes as a method.

In my experience, we should learn using icons, symbols, combinations of colors and different sizes of groups of information. Basically, a metaphor can help us to understand better than have lots of blocks of codes.

Too many signs and combination of characters do that we lose the sense. All people that have experience in these codes speak about “the semantic web”. We know that exist methods more consistent than another.

Probably we lost too much important information only for a wrong way in that an instructor is explaining us these languages of codes.

Graphic designers and programmers should have a similar method if the work needs the same results. A good example is when we are in a building for first time and there are lot of floors, rooms and corridors. If we do not have a clear signage that shows us what is the direction it is impossible to understand where we are.

The logic always works after all.

Music of the spheres. Karlheinz Stockhausen (1928-2007)

February 14, 2009

karlheinz_stockhausen1Karlheinz Stockhause was born in the Burg Mödrath, the so-called “castle” of the village of Mödrathwas. He was a German musician and the pioneer in to experiment in electronic music and electronic sounds from the 50’s.

He explored with many sources of sounds to produce a unique style where the music electronic was not conceived as music in that decades.

A critic calls him “one of the great visionaries of 20th-century music” for its way to treated the sounds.

Basically, his experiments consisted in to manipulate human voices, sampling from recorded tapes and mixing with another sources of sounds.

Despite to be a composer not very known, actually his art and legacy have been very important in the contemporary electronic music, because he showed us a new way to compose music with transcendent abstraction.

Karlheinz Stockhausen was a visionary artist, because he was a great pioneer to do new sound exploring with musical textures where we are the voyagers.

His music was known as “electroacustic music”. There was another style of music production in France that was called “Concrete Music”.karlheinz_stockhausen21

How to hear the electroacustic music?

If we want to feel the sense of that music, we should not compare electroacustic music with the music that normally we hear.

In any style of music, we have compasses that produces rhythms depending of its style. In electroacustic music we have sounds, voices, textures, noises, atmospheres, waves of sounds that produce us feelings where we can feel fear, desolation, desperation.

Have you heard music with helicopters sounds?

Karlheinz Stockhausen composed sounds and music with helicopters sounds.

Our sense of audition tells us that they are noises, but from the art of Stockhausen they are only sounds, and that sounds can produce music.karlheinz_stockhausen3